[PATCH] drm/i915: Disable the BLT on pre-production SNB hardware

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On Mon, Jul 09, 2012 at 09:39:38AM -0700, Eric Anholt wrote:
> Chris Wilson <chris at chris-wilson.co.uk> writes:
> 
> > It never quite worked despite the numerous workarounds, yet I still see
> > people trying to use this hardware and filing bug reports. As we no
> > longer even try to implement the workarounds, since 6a233c78878
> > (drm/i915/ringbuffer: kill snb blt workaround), simply disable the ring.
> >
> > v2: Add a message to inform the user about the limited capabilities of
> > their pre-production hardware.
> 
> Where by "performance will be degraded" we mean "GL won't work".  :)
> 
> Still, better than just trying to blindly continue on.
> 
> Reviewed-by: Eric Anholt <eric at anholt.net>
Queued for -next, thanks for the patch.
-Daniel
-- 
Daniel Vetter
Mail: daniel at ffwll.ch
Mobile: +41 (0)79 365 57 48


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