On Thu, 5 Jul 2012 12:17:30 +0200, Daniel Vetter <daniel.vetter at ffwll.ch> wrote: > The tileoffset register only supports a limited offset in x/y of 4096, > so for giant screen configuration with a shared fb we wrap around. > > Fix this by computing a linear offset in tiles (pages) and only use > the tileoffset register to offset within the tile. One thing I did spot after hitting send, is that we don't enforce that the new_fb has the same pitch as the old_fb when flipping. Whilst there are patching floating around to do so in the midlayer, we need to express that constraint now for this patch to be valid. -Chris -- Chris Wilson, Intel Open Source Technology Centre