On Wed, 15 Feb 2012 03:18:42 +0000 "Lan, Hai" <hai.lan at intel.com> wrote: > Hi Jesse, > I have tested the video sprite with intel-gpu-tools on SNB and found a bug. > When setting overlay position with x<0, it will divide 0 and make drm driver crash. > I have fixed it. Please see my patch. Thanks. > > Hai Lan > > > -----Original Message----- > > From: intel-gfx-bounces+hai.lan=intel.com at lists.freedesktop.org > > [mailto:intel-gfx-bounces+hai.lan=intel.com at lists.freedesktop.org] On > > Behalf Of Jesse Barnes > > Sent: Wednesday, December 14, 2011 5:20 AM > > To: intel-gfx at lists.freedesktop.org > > Subject: [PATCH 1/3] drm/i915: add SNB and IVB video sprite > > support v6 > > > > The video sprites support various video surface formats natively and can > > handle scaling as well. So add support for them using the new DRM core > > sprite support functions. > > > > +static bool > > +sandybridge_compute_sprite_srwm(struct drm_device *dev, int plane, > > + uint32_t sprite_width, int pixel_size, > > + const struct intel_watermark_params *display, > > + int latency_ns, int *sprite_wm) > > +{ > > + struct drm_crtc *crtc; > > + unsigned long line_time_us; > > + int clock; > > + int line_count, line_size; > > + int small, large; > > + int entries; > > + > > + if (!latency_ns) { > > + *sprite_wm = 0; > > + return false; > > + } > > + > > + crtc = intel_get_crtc_for_plane(dev, plane); > > + clock = crtc->mode.clock; > > + > > + line_time_us = (sprite_width * 1000) / clock; > > + line_count = (latency_ns / line_time_us + 1000) / 1000; > > + line_size = sprite_width * pixel_size; > > + > Applied, thanks Hai. -- Jesse Barnes, Intel Open Source Technology Center -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 836 bytes Desc: not available URL: <http://lists.freedesktop.org/archives/intel-gfx/attachments/20120223/4a444095/attachment.pgp>