[PATCH 1/2] drm/i915: Reorder execobject[] to insert non-48b objects into the low 4G

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If the caller supplies more than 4G of objects and than one that has to
be in the low 4G, it is possible for the low 4G to be full before we
attempt to find room for the last object that must be there. As we don't
reorder the two types, every pass hits the same problem and we fail with
ENOSPC. However, if we impose a little bit of ordering between the two
classes of objects, on the second pass we will be able to fit the
special object as we do it first. For setups that only use !48b objects,
we now reverse the order between passes, hopefully making the subsequent
passes more likely to succeed given that we are trying a different
order (rather than repeating the previous pass!)

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
 drivers/gpu/drm/i915/i915_gem_execbuffer.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
index 22b4cb775576..d70d142f5338 100644
--- a/drivers/gpu/drm/i915/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
@@ -696,6 +696,8 @@ static int eb_reserve(struct i915_execbuffer *eb)
 				list_add(&vma->exec_link, &eb->unbound);
 			else if (flags & __EXEC_OBJECT_NEEDS_MAP)
 				list_add_tail(&vma->exec_link, &eb->unbound);
+			else if (!(flags & EXEC_OBJECT_SUPPORTS_48B_ADDRESS))
+				list_add(&vma->exec_link, &last);
 			else
 				list_add_tail(&vma->exec_link, &last);
 		}
-- 
2.19.0.rc2

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