On Tue, Dec 18, 2012 at 11:57:05PM +0100, Daniel Vetter wrote: > On Tue, Dec 18, 2012 at 11:51 PM, Chris Wilson <chris at chris-wilson.co.uk> wrote: > > As we can only pass in the base address of the first plane, we can not > > control the offset into the subsampled chroma planes. This means that we > > cannot support a source offset into a YUV* linear framebuffer. However, > > for tiled framebuffers we can tell the hardware which pixels to read > > from. So if we see a source offset into a linear YUV framebuffer, report > > the invalid value back to userspace. > > > > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk> I can't see the original mail with the patch, where did it go? > Aren't all the yuv formats we support packet planar? No idea what packet planar means. All we currently support are packed formats. The problem is that our code doesn't handle fb->offsets[]. If you're talking about src_x,src_y then those do work, at least on my atomic branch. I don't remember changing the src_x/src_y related code that much (apart from adding proper clipping), so I'm fairly sure they should work in the upstream code as well. > So I think we > should be able to support source offsets, as long as x is even ... > Probably not worth the bother though. The gen4+ plane hardware sucks. The gen3 video overlay handled sub-pixel precision very nicely. And we really want to handle source offsets, otherwise pan&scan isn't possible. -- Ville Syrj?l? Intel OTC