On Thu, Dec 13, 2012 at 12:43:35PM +0200, Mika Kuoppala wrote: > For seqno comparison to work they have to be less than UINT32_MAX/2 > apart. So when crossing the half way of seqno space, be careful not > to sync anything as this causes gpu hangs. Do real test with > syncing only when we are about to wrap. > > v2: Don't spam if no rendercopy was found, only warn once Applied, thanks. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch