On Thu, Nov 15, 2012 at 4:17 PM, Daniel Vetter <daniel.vetter at ffwll.ch> wrote: > + * Note: It is of utmost importance that the passed in seqno and reset_counter > + * values have been read by the caller in an smb safe manner. Where read-side smp? > + * locks are involved, it is sufficient to read the reset_counter before > + * unlocking the lock that protects the seqno. For lockless tricks, the > + * reset_counter _must_ be read before, and an appropriate smb_rmb must be smp_rmb()? > if (!i915_reset(dev)) { > - atomic_set(&error->reset_counter, 0); > kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE, reset_done_event); > } else { > atomic_set(&error->reset_counter, I915_WEDGED); > } > > + /* > + * After all the gem state is reset, increment the reset counter > + * and wake up everyone waiting for the reset to complete. > + * > + * Since unlock operations are a one-sided barrier only, we need > + * to insert a barrier here to order any seqno updates before > + * the counter increment. > + */ > + smp_mb__before_atomic_inc(); > + atomic_inc(&dev_priv->gpu_error.reset_counter); It seems that if the GPU can't reset, reset_counter is set to I915_WEDGED ie 0xffffffff and we increment that to 0? -- Damien