On Tue, Mar 13, 2018 at 02:27:58PM -0700, Alexei Starovoitov wrote: > On 3/13/18 1:50 PM, Tejun Heo wrote: > > Hello, Matt. > > > > cc'ing Roman and Alexei. > > > > On Tue, Mar 06, 2018 at 03:46:55PM -0800, Matt Roper wrote: > > > There are cases where other parts of the kernel may wish to store data > > > associated with individual cgroups without building a full cgroup > > > controller. Let's add interfaces to allow them to register and lookup > > > this private data for individual cgroups. > > > > > > A kernel system (e.g., a driver) that wishes to register private data > > > for a cgroup will do so by subclassing the 'struct cgroup_priv' > > > structure to describe the necessary data to store. Before registering a > > > private data structure to a cgroup, the caller should fill in the 'key' > > > and 'free' fields of the base cgroup_priv structure. > > > > > > * 'key' should be a unique void* that will act as a key for future > > > privdata lookups/removals. Note that this allows drivers to store > > > per-device private data for a cgroup by using a device pointer as a key. > > > > > > * 'free' should be a function pointer to a function that may be used > > > to destroy the private data. This function will be called > > > automatically if the underlying cgroup is destroyed. > > > > This feature turned out to have more users than I originally > > anticipated and bpf also wants something like this to track network > > states. The requirements are pretty similar but not quite the same. > > The extra requirements are... > > > > * Lookup must be really cheap. Probably using pointer hash or walking > > list isn't great, so maybe idr based lookup + RCU protected index > > table per cgroup? > > > > * It should support both regular memory and percpu pointers. Given > > that what cgroup does is pretty much cgroup:key -> pointer lookup, > > it's mostly about getting the interface right so that it's not too > > error-prone. > > from bpf side there should be _zero_ lookups. > If bpf do a lookup it can equally use its own map to do that. > > From bpf program point of view it will look like: > struct my_data { > u64 a; > u32 b; > } *ptr; > ptr = bpf_get_cgroup_buf(skb, sizeof(struct my_data)); > > bpf_get_cgroup_buf() is lookup-free. Worst case it will do pointer > dereferences > skb->sk->sk_cgrp_data->val to get to cgroup and from cgroup to get pointer > to the buffer. Having strictly one buffer per-cgroup sounds very limiting. What if two independent bpf programs start using it? > In good case it may be optimized (inlined) by the verifier into absolute > address of that cgroup scratch buffer at attach time. Maybe we can have an idr-based index table (as Tejun suggested above), but avoid performance penalty by optimizing the lookup out at the attach time? Thanks! _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx