On Mon, 16 Apr 2012 16:14:25 +0100 Chris Wilson <chris at chris-wilson.co.uk> wrote: > On Mon, 16 Apr 2012 08:00:17 -0700, Jesse Barnes <jbarnes at virtuousgeek.org> wrote: > > Funky... do you notice any difference in output (fuzziness or anything) > > with the scaler enabled? Wonder if it's safe to enable for 1:1 scaling > > on SNB as well. > > Hard to tell. Without the scaler being enabled, it is black. :) Oh I misread "doesn't update" as "you only see the first frame". I guess we can compare on SNB at least and potentially enable the scaler all the time. > The content I was using was regular compressed mpeg-ts, so not the best > for juding aesthetic quality. We'd have to render some test geometry, > such as testdisplay to be sure. (testplanes? ;) There's a sprite_on test in there somewhere, but a new testplanes wouldn't hurt. > The docs do suggest that we disable the scaler to save power, so > probably best if we keep the code as is. Ok, sounds good. -- Jesse Barnes, Intel Open Source Technology Center