[PATCH] drm/i915: properly mask and or watermark values for sprites

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On Thu, Jan 19, 2012 at 04:48:52PM -0800, Keith Packard wrote:
> On Mon, 16 Jan 2012 11:57:54 -0800, Jesse Barnes <jbarnes at virtuousgeek.org> wrote:
> 
> > Now that we're using the sprite WM fields, we need to take care not to
> > clobber them in the main update_wm functions.  While we're at it, make
> > sure we mask out the old sprite wm value before or'ing in the new one
> > when the sprite wm is updated.
> 
> > 
> > Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org>
> 
> Reviewed-by: Keith Packard <keithp at keithp.com>
Queued for -next, thanks for the patch and review
-Daniel
-- 
Daniel Vetter
Mail: daniel at ffwll.ch
Mobile: +41 (0)79 365 57 48


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