On Thu, Jan 19, 2012 at 04:48:52PM -0800, Keith Packard wrote: > On Mon, 16 Jan 2012 11:57:54 -0800, Jesse Barnes <jbarnes at virtuousgeek.org> wrote: > > > Now that we're using the sprite WM fields, we need to take care not to > > clobber them in the main update_wm functions. While we're at it, make > > sure we mask out the old sprite wm value before or'ing in the new one > > when the sprite wm is updated. > > > > > Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org> > > Reviewed-by: Keith Packard <keithp at keithp.com> Queued for -next, thanks for the patch and review -Daniel -- Daniel Vetter Mail: daniel at ffwll.ch Mobile: +41 (0)79 365 57 48