On Thu, 19 Jan 2012 16:03:06 -0800 Jesse Barnes <jbarnes at virtuousgeek.org> wrote: > Now that we're using the sprite WM fields, we need to take care not to > clobber them in the main update_wm functions. While we're at it, make > sure we mask out the old sprite wm value before or'ing in the new one > when the sprite wm is updated. > > Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org> > --- Oops, ignore this, it's a dupe of the last one (couldn't find it at first and was afraid I didn't send it). -- Jesse Barnes, Intel Open Source Technology Center -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 836 bytes Desc: not available URL: <http://lists.freedesktop.org/archives/intel-gfx/attachments/20120119/63632aa9/attachment.pgp>