[PATCH 0/1] uxa/glamor: Route some drawing function to glamor.

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Sat, 31 Dec 2011 21:18:14 +0800, zhigang.gong at linux.intel.com wrote:
> From: Zhigang Gong <zhigang.gong at linux.intel.com>
> 
> I agree to pending the last patch which is to create glamor pixmap by default.
> This patch is based on the other 3 patch. After apply this patch, and use
> the latest glamor.

I've pushed those 4 patches (all bar to use
intel_glamor_create_textured_pixmap by default). I've a new segfault for
you in glamor_core.c::glamor_validate_gc(), line 425 as pixmap_priv is
NULL, which I only hit just as I thought I had completed testing the
code.

Afaics, the remaining big topics for the ddx are how to enable glx and
integration between glamor/uxa render paths, right?
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre


[Index of Archives]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]
  Powered by Linux