[PATCH 0/2] Introduce Glamor to UXA framework.

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> -----Original Message-----
> From: Chris Wilson [mailto:chris at chris-wilson.co.uk]
> Sent: Thursday, November 17, 2011 9:14 AM
> To: Zhigang Gong; intel-gfx at lists.freedesktop.org
> Cc: zhigang.gong at linux.intel.com
> Subject: Re: [PATCH 0/2] Introduce Glamor to UXA framework.
> 
> On Wed, 16 Nov 2011 15:04:35 +0800, Zhigang Gong
> <zhigang.gong at linux.intel.com> wrote:
> > This patchset initially enable glamor with UXA. And two functions
> > ,fill_spans and poly_fill_rects, go to the glamor path. I tested it
> > with render check, and it works fine.
> 
> I split your patches slightly differently and pushed them.

I just checked out the master branch, and have a simple test, everything
seems
ok. Thanks.

> I could only verify
> that it didn't impact UXA without the glamor_egl module available. Do you
> have a patch for testing?

Now glamor was extracted from the xorg and be a separate library. Please
checkout glamor at : git://people.freedesktop.org/~gongzg/glamor.
This library implements two modules glamor and glamor_egl which are
required for intel video driver to enable glamor.

> -Chris
> 
> --
> Chris Wilson, Intel Open Source Technology Centre



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