We can now wait for the GPU (all engines) to become idle without requiring the struct_mutex. Inside the shrinker, we need to currently take the struct_mutex in order to purge objects and to purge the objects we need the GPU to be idle - causing a stall whilst we hold the struct_mutex. We can hide most of that stall by performing the wait before taking the struct_mutex and only doing essential waits for new rendering on objects to be freed. Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/i915_gem_shrinker.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c b/drivers/gpu/drm/i915/i915_gem_shrinker.c index 23d70376b104..9b92b6470ccc 100644 --- a/drivers/gpu/drm/i915/i915_gem_shrinker.c +++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c @@ -323,17 +323,22 @@ i915_gem_shrinker_lock_uninterruptible(struct drm_i915_private *dev_priv, struct shrinker_lock_uninterruptible *slu, int timeout_ms) { - unsigned long timeout = msecs_to_jiffies(timeout_ms) + 1; + unsigned long timeout = jiffies + msecs_to_jiffies_timeout(timeout_ms); + + do { + if (i915_gem_wait_for_idle(dev_priv, false) == 0 && + i915_gem_shrinker_lock(&dev_priv->drm, &slu->unlock)) + break; - while (!i915_gem_shrinker_lock(&dev_priv->drm, &slu->unlock)) { schedule_timeout_killable(1); if (fatal_signal_pending(current)) return false; - if (--timeout == 0) { + + if (time_after(jiffies, timeout)) { pr_err("Unable to lock GPU to purge memory.\n"); return false; } - } + } while (1); slu->was_interruptible = dev_priv->mm.interruptible; dev_priv->mm.interruptible = false; -- 2.8.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx