From: Zhigang Gong <zhigang.gong at linux.intel.com> When glamor is enabled, a pixmap will not be accessed by the UXA's accelerated function. Only un-accelerated funtion may access those pixmap, and before each un-accelerated rendering, it calls uxa_prepare_access which will do glFlush there. Signed-off-by: Zhigang Gong <zhigang.gong at linux.intel.com> --- src/intel_glamor.c | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/src/intel_glamor.c b/src/intel_glamor.c index 2b56ae5..669b1b8 100644 --- a/src/intel_glamor.c +++ b/src/intel_glamor.c @@ -135,7 +135,6 @@ intel_glamor_finish_access(PixmapPtr pixmap, uxa_access_t access) break; case UXA_GLAMOR_ACCESS_RW: intel_glamor_need_flush(&pixmap->drawable); - glamor_block_handler(pixmap->drawable.pScreen); break; default: ErrorF("Invalid access mode %d\n", access); -- 1.7.4.4