On Fri, Jul 15, 2016 at 11:11:20AM +0100, Chris Wilson wrote: > @@ -1366,6 +1368,16 @@ i915_gem_object_wait_rendering(struct drm_i915_gem_object *obj, > GEM_BUG_ON(obj->active); > } > > + resv = i915_gem_object_get_dmabuf_resv(obj); > + if (resv) { > + long err; > + > + err = reservation_object_wait_timeout_rcu(resv, !readonly, true, > + MAX_SCHEDULE_TIMEOUT); > + if (err < 0) > + return err; > + } This introduces a potential WARN_ON into i915_gem_object_free() as the current i915_vma_unbind() calls i915_gem_object_wait_rendering(). To hit this path we first need to render with the GPU, have a dma-buf attached with an unsignaled fence and then interrupt the wait. It does get fixed later in the series (when i915_vma_unbind() only waits on the active VMA and not all, including third-party, rendering. It's only a WARN, so I don't think it is worth deferring it to after the vma fix is in place. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx