Since the suspend_work can arm itself if the console_lock() is currently held elsewhere, simply calling flush_work() doesn't guarantee that the work is idle upon return. To do so requires using cancel_work_sync(). Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: Daniel Vetter <daniel.vetter@xxxxxxxx> Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxx> --- drivers/gpu/drm/i915/intel_fbdev.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/intel_fbdev.c b/drivers/gpu/drm/i915/intel_fbdev.c index 86b00c6db1a6..ef17d88a1bc7 100644 --- a/drivers/gpu/drm/i915/intel_fbdev.c +++ b/drivers/gpu/drm/i915/intel_fbdev.c @@ -768,7 +768,7 @@ void intel_fbdev_fini(struct drm_device *dev) if (!ifbdev) return; - flush_work(&dev_priv->fbdev_suspend_work); + cancel_work_sync(&dev_priv->fbdev_suspend_work); if (!current_is_async()) intel_fbdev_sync(ifbdev); -- 2.8.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx