Re: MBone

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Kevin C. Almeroth wrote:
>>>>>>but consider: once you start running a
>>>>>>multicast session over the Internet, anybody who's within the TTL range
>>>>>>can intercept it.
>>>>>>
>>>>Same with UDP traffic.  Same with TCP traffic.
>>>>
>>>No, those can be intercepted only by tricking the routers.  Multicast
>>>specifically permits anyone to pick up the traffic just by asking for it.
>
> First point:  not necessarily.

It only requires being on a non-IGMP'd switch or a hub; at that point,
you can snoop the traffic and see any packet going to any multicast group.

It's much harder to snoop UDP; for non-broadcast, you'd have to be
in-line (on the wire, effectively) or on a hub. While hubs are becoming
less common, they're often being replaced with cheaper non-IGMP-capable
switches. Which means that they're still hubs, as far as multicast
traffic is concerned.

> Second point:  as long as you know the group address.  with large volumes of
> multicast traffic out there you also have a nice 28 bit key, i.e. it is
> now infeasible for a host to join every group and expect not to be overwhelmed
> with large amounts of traffic.

If no other host/router on your LAN is attached to the group, OR if the
switch you're on is IGMP-capable, then yes, you have a 28-bit key.

Alternately, if you're on a non-IGMP'd switch or a hub, and someone else
on the LAN is a member of the group, then you don't have a 28-bit key.
You can snoop and see the list of addresses in use, a much smaller set.

Finally, there are rules that hint at how to use subsets of addresses
for different uses (notably different scopes), e.g., RFC2365, a BCP.
That makes finding the 'needle in the haystack' much easier, e.g., if
you're hunting for teleconferencing, unless overrides are used, the
space is 15 bits, not 28.

Joe


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