There's an empty if statement here. I don't think it's a bug, it's just
sitting there looking funny :-).
/* lookup event for identical, parent, child device */
static int devpath_busy(struct udev_event *event)
{
struct udev_list_node *loop;
if (event->delaying_seqnum > 0) {
}
/* check if queue contains events we depend on */
udev_list_node_foreach(loop, &event_list) {
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