udev_queue_get_seqnum_is_finished

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I'm puzzled by this function:


int udev_queue_get_seqnum_is_finished(struct udev_queue *udev_queue, unsigned long long int seqnum)
{
	char filename[UTIL_PATH_SIZE];
	struct stat statbuf;

	if (udev_queue == NULL)
		return -EINVAL;
	/* if we have not seen this seqnum, check if it is/was already queued */
	if (seqnum < udev_queue->last_seen_udev_seqnum) {
		udev_queue_get_udev_seqnum(udev_queue);
		if (seqnum < udev_queue->last_seen_udev_seqnum)
			return 0;
	}



Shouldn't the test be (seqnum > udev_queue->last_seen_udev_seqnum) ?
I.e. "greater than" instead of "less than".

If the code is right, then why does it need to re-check after calling
udev_queue_get_udev_seqnum() ?  The udev seqnum can only increase, so if
the first test is true then the second cannot fail either.

Thanks
Alan
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