The PADDING array used when adding padding bits in MD4 never change so can be made const. Making it const puts the array in .rodata section and can save a few bytes of RAM for systems running without virtual memory. Signed-off-by: Mikael Kanstrup <mikael.kanstrup@xxxxxxxx> --- src/crypto/md4-internal.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/crypto/md4-internal.c b/src/crypto/md4-internal.c index d9c737a..cf408e8 100644 --- a/src/crypto/md4-internal.c +++ b/src/crypto/md4-internal.c @@ -85,7 +85,7 @@ MD4Transform(u32 state[4], const u8 block[MD4_BLOCK_LENGTH]); (cp)[1] = (value) >> 8; \ (cp)[0] = (value); } while (0) -static u8 PADDING[MD4_BLOCK_LENGTH] = { +static const u8 PADDING[MD4_BLOCK_LENGTH] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -- 2.10.1.502.g6598894 _______________________________________________ Hostap mailing list Hostap@xxxxxxxxxxxxxxxxxxx http://lists.infradead.org/mailman/listinfo/hostap