Hi; On 10 March 2015 at 23:40, Patrick <patrick@xxxxxxxxxxxxxxxxxxxxxx> wrote: > Thanks for your excellent suggestion. I am still reading through the > reference manual on this and don't fully understand it but I may have hit an > issue. > > I need to deploy on Windows as well and I believe this means I have to stick > with 2.24, I don't know if i can build composite widgets thorough XML in > 2.X, it appears that I cannot. Yes, GTK+ 2.x does not support template composite widgets, but you don't need to use GTK+ 2.x on Windows; GTK+ 3.x works fine on that platform. You'll probably need to build it locally in order to ship DLLs and an installer: https://blogs.gnome.org/nacho/2014/08/01/how-to-build-your-gtk-application-on-windows/ > If I found a suitable XML parser, do you think I could write my application > in various Glade files, each with it's own top level window and then call > gtk_builder_add_from_string() with XML code parsed from beneath the top > level? Yes, you can have multiple files, and you can merge them all together inside the same GtkBuilder instance — even without using strings. You can have multiple GtkBuilder instances as well. I'd rather suggest you use the GResource API in GIO, to bundle your UI description with your binary. Ciao, Emmanuele. > On 15-03-10 01:36 PM, Emmanuele Bassi wrote: >> >> Hi; >> >> instead of creating a huge GtkBuilder UI definition file with the >> whole of your application, why not break it up into composite widgets, >> each with its own class and its own template file, like this: >> https://developer.gnome.org/gtk3/stable/GtkWidget.html#id-1.3.19.2.13.6 >> >> Using templates and composite widgets allows you to keep the UI >> definition small, and the business logic constrained into a single >> widget class. It also allows you easily swap out parts of the UI when >> needed. >> >> Ciao, >> Emmanuele. >> >> >> >> On 10 March 2015 at 16:52, Patrick <patrick@xxxxxxxxxxxxxxxxxxxxxx> wrote: >>> >>> Hi Everyone >>> >>> I have tinkered with Glade in the past and I "felt" that this wasn't >>> going >>> to be easier for me. It "seemed" like a single Glade file would grow too >>> cumbersome so I never gave it a real try. So of course this is "felt" and >>> "seemed" not fact. >>> >>> I haven't personally found examples of people using multiple Glade files >>> for >>> one application, is this possible? >>> >>> I can't start adding widgets to a second Glade file without creating a >>> top >>> level window. I do have the option to change the window type to popup, >>> but I >>> don't know how to pack it into the top level window of the first Glade >>> file >>> or if a popup can even be fully contained in another window. >>> >>> Alternatively is there a way to work with multiple sub windows without >>> having them stacked over each other in Glade? >>> >>> I guess my main concern is that I would like the central portion of my >>> GUI >>> to have multiple features and I am concerned that Glade will become >>> confusing. I was thinking that if I hand coded them separately, the code >>> would be easier to manage then the Glade file. >>> >>> Is it also possible to define widgets within a top level window but to >>> ignore that toplevel window and that top level widgets into another >>> widget >>> instead, such as a notebook, contained in another Glade file? I >>> Understand I >>> would have to hand code this part. >>> >>> Also I am using an unpopular language and trying to interface it with C. >>> Does it seem like a good idea to create a Gtk binding that was complete >>> minus what Glade supports? Seems like it would be a lot less work and >>> would >>> avoid redundancy. >>> >>> Thanks for reading-Patrick >>> >>> >>> >>> _______________________________________________ >>> gtk-list mailing list >>> gtk-list@xxxxxxxxx >>> https://mail.gnome.org/mailman/listinfo/gtk-list >> >> >> > -- https://www.bassi.io [@] ebassi [@gmail.com] _______________________________________________ gtk-list mailing list gtk-list@xxxxxxxxx https://mail.gnome.org/mailman/listinfo/gtk-list