On 17/02/2015 18:36, codekiddy wrote:
(even Fan's projects which I'm using) which were
set to Multibyte character set are now set to *unicode character set*
Can you tell what consequnces could that have?
I'm starting to think it would be better to re-compile everything with
Multibyte instead because I have bad problems with GTK+ on run-time,
there should be reason why those projects found in official sources
are all set to Multibyte??
Hi there,
As someone else who builds a lot of GTK related stuff with MSVC, my
experience has been that the most commonly used Unicode format (for GTK+
based projects) tends to be UTF-8. UTF-8 can only be represented easily
when you select the multibyte character set. Windows Unicode uses
precisely 2 bytes to represent each character. But UTF-8 can use
anywhere between 1 byte and 4 bytes (in fact, I think the early
implementations could use up to 6 bytes!) It probably makes things a
lot easier too for Glib::ustring.
Hope that explains it.
John
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