I know, but I want to have default handlers using pure libsigc++ which behave like gtkmm. Currently my implementation calls the virtual methods, and these emit the signals, so overriding them works more or less like overriding in gtkmm: the derived class is the only handler of the signal. The question is: Does this technique result in behavior similar to the behavior of gtkmm? On ה', 2013-04-18 at 07:00 -0400, Paul Davis wrote: > > > > On Thu, Apr 18, 2013 at 2:55 AM, אנטולי קרסנר <tombackton@xxxxxxxxx> > wrote: > Hello, > > I'm a gtkmm user and I'd like to write signals for some of my > classes. I > noticed gtkmm widgets have default handlers, which are virtual > protected > class methods. I want my classes to have them too for > consistency, but I > couldn't figure out from the source code, how exactly they are > implemented. > > > don't confuse the use of sigc++ to wrap GObject signals with using > sigc++ signals "from scratch". > > > adding your own signal to a class is as simple as adding a declaration > like: > > > sigc::signal0<void> mySIgnal; > > to the class declaration. such a signal has no handlers unless things > connect to it, and no notion of a default handler. > > > _______________________________________________ gtk-list mailing list gtk-list@xxxxxxxxx https://mail.gnome.org/mailman/listinfo/gtk-list