Hi. I am trying to make a simple game with gtk+. It's a tile based rummy game. I am using drawing area to show game board and tiles. In gc, user should drag and drop tiles. When user doing this, I am listening the GDK_BUTTON_PRESS_MASK and GDK_BUTTON_RELEASE_MASK events. I save the all objects x and y coordinates. When user press a button and moved out mouse cursor in my drawing area, I am changing my objects coordinates and rewdrawing everything. When doing this, drawing everything is using a lot of cpu. It's not a problem for now, but I am thinking to add lot of pixmap to my gc. Is this a right usage for drag and drop in graphics contexts? If it isn't what should I use for this? Thanks. _______________________________________________ gtk-list mailing list gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list