2008/9/12 Paul Stuart <Paul_Stuart@xxxxxxxxxxxx>: > I'm curious; a number of people have recommended to "make your own widget". Is this recommendation purely to give one's application a unique feel, or is there an efficiency gain to be had in creating a custom widget? The suggestion is to use gtk's object system to wrap up collections of widgets as new widgets. If you have a set of widgets you find yourself commonly using together, make a new widget that encapsulates them as a single thing. Now you can use the usual gtk api to manipulate them and you gain regularity in your app's structure. I'd also suggest a complete model/view split (sorry of this is obvious). It depends on the application of course, but commonly the model part of the app consists of a large set of objects of a variety of types, all linked together. You can often: * implement the model's types with gobject (ie. subclass gobject and to make non-gui gobjects) * make a parallel widget for each type which draws the view for that part of the model * have a 'changed' signal from your model objects which puts the matching view on a 'to be refreshed' list * on idle, refresh any view widgets that need updating It's all part of breaking the app up into mostly independent chunks of code. John _______________________________________________ gtk-list mailing list gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list