Re: problem displaying rgb images on window

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hi,

the gtk_widget_queue_draw_area() creates/forces an expose event on  
the drawing area in question; this event, then, to be processed by  
the mainLoop.

the while loop, then, forces all outstanding events sitting in the  
mainLoop event queue to be processed until all events are exahusted;  
essentially forcing your expose event callback code to be executed,  
immediately.  (and, using this paradigm, this is the reason, too, you  
should do no drawing in the expose event except to render the pixmap  
to the physical display, i.e., it must be the end-point in the entire  
process of making and displaying your image).

you also use this while loop construct, for example, when wanting to  
update a progress meter while doing work in the background (that's  
being metered).

ta,

richard


On Aug 15, 2006, at 1:59 PM, Daniel Haude wrote:

> On Wed, 26 Jul 2006 06:41:38 +0200, Richard Boaz <riboaz@xxxxxxxxx>  
> wrote:
>
>>   gtk_widget_queue_draw_area(DrawingArea, 0, 0,
>> DrawingArea->allocation.width, DrawingArea->allocation.height);
>>   while (gtk_events_pending())
>>     gtk_main_iteration();
>>  }  // end while
>
> What is the while loop for?
>

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