Nope, they're defined as integers by Xlib interface (at least for X11R6.4). I don't know the why GDK uses floating point there, but I'll not be surprised if it smth ~= "historical reasons".Mike Emmel wrote:
I've noticed that the GdkEventMotion x y positions are given in floating point coordinates and was wondering why ?
I'd assume that this is just because xlib delivers the value as `double'.
Maybe this question is for gtk-devel list ?
I've looking at GTK for embedded use and this is and issue.
How is floating point coordinates a problem ?
That becomes a problem when 450MIPS CPU can provide <= 2MFLOPS.
Some time ago I was thinking about to run GTK2 on embedded device (without FPU also). Project was freezed at the point when I started to look for alternative toolkit.
Olexiy
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