Hi! I've tried to use Gtk to render some graphics in a strategy game with isometric tiles, however, the the rendering is terribly slow at the moment. The current code can be downloaded from www.stud.ntnu.no/~andrearo/rts.zip (Just unzip, run configure and make, and the game should run...) I think the bottle-neck is my use of gdk_draw_pixbuf(), which is used to render the pixbuf to the drawing area. Is this the preferred way to render a pixbuf? Try the game, enjoy :) Andreas Røsdal _______________________________________________ gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list