Re: What are map_event and unmap_event?

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 --- Paul Davis <paul@xxxxxxxxxxxxxxxxxxxxx> wrote: > >Hi, everyone

> they are a bit X Window specific, perhaps.
> 
> "map_event" is emitted when a window is first made visible on the
> display, and "unmap_event" when it is removed. a typical (but not
> guaranteed) signal event order is:
> 
>     show
>     realize
>     map
>     ....	
>     hide
>     unmap
> 
> "show" is a pseudo-event, it doesn't affect anything "real".
> "realize"
> corresponds to the allocation of the underlying objects accessed by
> GDK for drawing. "map" corresponds to those objects finally being
> allocated a position on the display screen.
> 
> i suspect that for some implementations of GDK, the map event signal
> might be missing, perhaps. not sure.
> 

Hi, thank you. But if what you said were correct, isn't that what the
exposure_event is for, that is, in place of the map_event?

Jack

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