Re: Glade 2 & passing data to signal handlers

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On Saturday 18 October 2003 11:24, Russell Shaw wrote:
> Joe Scaduto wrote:
> > On Sat, 2003-10-18 at 06:01, Sven Neumann wrote:
> > 
> >>Hi,
> >>
> >>Russell Shaw <rjshaw@xxxxxxxxxxxxxx> writes:
> >>
> >>
> >>>Maybe you need: g_signal_connect((gpointer) okLoginButton, 
"clicked",
> >>>                           G_CALLBACK (on_okLoginButton_clicked),
> >>>                           GTK_OBJECT (loginDialog) );
> >>
> >>Yes. Or simpler (w/o all the redundant casts):
> >>
> >>  g_signal_connect (okLoginButton, "clicked",
> >>                    G_CALLBACK (on_okLoginButton_clicked),
> >>                    loginDialog);
> >>
> >>or even without writing a dedicated callback function:
> >>
> >>  g_signal_connect_swapped (okLoginButton, "clicked",
> >>                            G_CALLBACK (gtk_widget_destroy),
> >>                            loginDialog);
> >>
> >>
> >>Sven
> > 
> > 
> > Both of your suggestions seems logical to me and I will try them. 
The
> > only problem I have is that Glade 2 created that siganl connection 
not
> > me.  And at the beginning of the file where the signal connections 
are
> > it says "DO NOT EDIT THIS FILE - generated by Glade"  Can i still go 
in
> > and change the signal connections as you suggested?
> 
> Yes, but it will be over-written next time you generate the code.
> Most users don't use this generated code and use gladelib xml which
> is less intrusive on your program.

Which leads me to the question: how do you pass extra parameters when
you're using libglade along with glade? 

Thanks,
Dave


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