gst-launch elements usgae

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Am 12.01.2010 07:39, schrieb Niamathullah sharief:
> Thank you. But when i use this "fullscreen=true" it is playing in same
> small video. It is not coming in fullscreen.
> 
> where this "g_object_set (element, "property-name", value, NULL);" will
> be? my application means?which one?

mfw_v4lsink is not provided by the gstreamer community. Please talk to the
people you got that element from. That
g_object_set (element, "property-name", value, NULL);
is a code snippet that you can use from your application on a element to change
a setting.

Stefan


> 
> On Mon, Jan 11, 2010 at 7:39 PM, thiagossantos at gmail.com
> <mailto:thiagossantos at gmail.com> <thiagossantos at gmail.com
> <mailto:thiagossantos at gmail.com>> wrote:
> 
> 
> 
>     On Mon, Jan 11, 2010 at 12:02 PM, Niamathullah sharief
>     <armsharief at gmail.com <mailto:armsharief at gmail.com>> wrote:
> 
>         Hello
>         I dont know how to use this gst-inspect elements. When i do
>         "gst-inspect mfw_v4lsink" i get
> 
>         fullscreen : If true it will be Full screen
>         flags: readable, writable
>         Boolean. Default: false Current: false 
> 
> 
> 
>         But i dont know how to implement this fullscreen option. Please
>         help me
> 
> 
>     If you're using gst-launch for this, just set the element properties
>     as in:
>     gst-launch somesrc property=value ! someencoder property2=value2 !
>     mfw_v4lsink fullscreen=true
> 
>     In your application you can set it with
>     g_object_set (element, "property-name", value, NULL);
>      
> 
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