Can playbin2 support both decoder and decodesink? I mean if both of them are available, can I decide the playbin2 behavior that whic element can be used by some methods? I find some signals in decodebin2, such as "autoplug-factories", "autoplug-select", can I use it? Zhao Liang 2009/2/21 Michael Smith <msmith at xiph.org> > On Fri, Feb 20, 2009 at 5:35 PM, Liang Zhao <liangzhao.bit at gmail.com> > wrote: > > Hi Mike, > > > > Thanks. > > > > so playbin must add a audiobin after decoder? If that, that means our > > audiosink can not work with playbin? > > playbin always decodes the audio fully, to raw PCM. So you probably > can't use it in your case. > > > > > playbin2 is not stable in its description, and not used by many players > such > > as totem, so what can I do? > > It's not guaranteed to be entirely API-stable (properties, signals, > might change in future versions), but as far as code stability goes, > it's perfectly ok. > > Some players do use it (e.g. Songbird, the player I work on, uses it > on windows, linux, and macos). > > Mike > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/gstreamer-embedded/attachments/20090227/0da83604/attachment.htm>