Can u also explain why the async fix helped ? On Fri, Aug 1, 2008 at 1:23 PM, Raj Swaminathan <rajshyam at gmail.com> wrote: > > Hey Dan, > > That worked ... its stuttering .. but keeps playing .... thanks a ton ! > > osssink: wav file play fine > mp3 files, http links stutter but output sound when > buffer-time=1000 latency-time=100 sync=false > > > Is there any such fix for esdsink ?? > Are there more properties that can be modified to stop the stuttering ?? > > regards, > raj > > > > On Fri, Aug 1, 2008 at 12:52 PM, Daniel Charles <dcharlesm at gmail.com>wrote: > >> Hi Raj, >> >> Have you tried sync=false in the osssink? I'm not sure that this is >> within your purposes but in some cases that removes the glitches. >> >> Daniel. >> >> On Fri, Aug 1, 2008 at 12:41 PM, Raj Swaminathan <rajshyam at gmail.com> >> wrote: >> > >> > Hi everyone, >> > >> > Im having stuttering and stopping issues with gstreamer on the OMAP >> 2430... >> > I am using an NFS mounted file system via ethernet ... >> > >> > osssink: WAV files play without an issue. >> > mp3 files output sound and stop after a few seconds if i >> set >> > buffer-time=1000 and latency-time=100 >> > mp3 files do not output sound without the settings above. >> > streaming music from http links do not work under any >> > setting. >> > >> > esdsink: WAV files do not play. >> > mp3 files play nicely. >> > streaming music from http links output sound and stop after >> a >> > few seconds. >> > >> > My sources: filesrc, souphttpsrc >> > My decoders: wavparse, mad >> > >> > Ive experimented with placing queues before decoding and before sending >> > audio to the sink. Trying both ways or either/or, do not impact the >> output >> > signifcantly. >> > Can anyone provide some suggestions? >> > >> > Thanks for your help so far. >> > >> > regards, >> > raj >> > >> > On Thu, Jul 31, 2008 at 4:42 AM, Jan Schmidt <thaytan at noraisin.net> >> wrote: >> >> >> >> On Wed, 2008-07-30 at 08:50 -0700, Dennis Fleming wrote: >> >> > First off: Thank to you and Zhoa-Lang for getting back so quickly. >> >> > I'm so busy I forgot my manners. >> >> > >> >> > Testing to find the parameters I have I used decodebin, but in the >> >> > program itself uses playbin with the same effect. The only >> variation >> >> > is that I set the sink property to alsasink since that seems the only >> >> > way to set buffer-time and latency-time properties. Also, it seems >> >> > counter-intuitive to me that an uncompressed WAV file should have >> >> > problems keeping up while MP3s with the same sampling frequency and >> >> > word size have none. And yet the artifacts are indicative of dropped >> >> > buffers. >> >> >> >> If the bottleneck is retrieving data from the input location, then it's >> >> entirely feasible. What's your data store? SD card, NFS? A WAV file >> >> might be 10 or more times more data to read and cause read stalls, >> where >> >> the smaller mp3 can be read in fine and decoded in memory with no >> >> further problems. >> >> >> >> J. >> >> >> >> > Dennis >> >> > >> >> > >> >> > ----- Original Message ---- >> >> > From: Thijs Vermeir <thijsvermeir at gmail.com> >> >> > To: Dennis Fleming <arsantiqua at sbcglobal.net> >> >> > Cc: gstreamer-embedded at lists.sourceforge.net >> >> > Sent: Tuesday, July 29, 2008 3:59:30 PM >> >> > Subject: Re: noise and stuttering >> >> > >> >> > Hi, >> >> > >> >> > On Tue, Jul 29, 2008 at 5:43 PM, Dennis Fleming >> >> > <arsantiqua at sbcglobal.net> wrote: >> >> > > The interesting thing is that uncompressed WAV files are causing >> the >> >> > problem >> >> > > while MP3s were fixed by setting the buffer-time and latency-time >> to >> >> > values >> >> > > smaller than found on a desktop. What would adding a queue do to >> >> > latency >> >> > > through the system? >> >> > >> >> > There is no latency in this case because there are no live-sources. >> >> > [1] >> >> > >> >> > > Also, I suppose, that I will need to break up the >> >> > > playbin and create a pipeline myself, yes? >> >> > >> >> > playbin has the queue elements on the correct location, no changes >> >> > needed. >> >> > You where already using a custom pipeline, no? >> >> > >> >> > Gr, >> >> > >> >> > [1] >> >> > >> >> > >> http://webcvs.freedesktop.org/gstreamer/gstreamer/docs/design/draft-latency.txt?view=markup >> >> > >> >> > > >> >> > > Dennis >> >> > > >> >> > > ----- Original Message ---- >> >> > > From: Thijs Vermeir <thijsvermeir at gmail.com> >> >> > > To: Zhao Liang-E3423C <E3423C at motorola.com> >> >> > > Cc: Dennis Fleming <arsantiqua at sbcglobal.net>; >> >> > > gstreamer-embedded at lists.sourceforge.net >> >> > > Sent: Tuesday, July 29, 2008 2:46:42 AM >> >> > > Subject: Re: noise and stuttering >> >> > > >> >> > > Hi, >> >> > > >> >> > > On Tue, Jul 29, 2008 at 11:15 AM, Zhao Liang-E3423C >> >> > <E3423C at motorola.com> >> >> > > wrote: >> >> > >> What's the rootcause of noise and stuttering ? >> >> > > >> >> > > Now you are using only 1 thread for all the elements and if the >> >> > > filesrc or the decoder is too slow sometimes >> >> > > you don't have time to catch up. By adding the queue you put the >> >> > sink >> >> > > in another thread and now the filesrc+decoder can >> >> > > do some decoding in advance. >> >> > > >> >> > > Gr, >> >> > > Thijs >> >> > > >> >> > >> >> >> > >> For normal playback, it should not have issues. If decoder didn't >> >> > drop >> >> > >> data, I think alsasink did it. >> >> > >> By gstaudiosink mechanism, it will drop data replaced with blank >> >> > data when >> >> > >> data is late. I guess the rootcause is that. >> >> > >> >> >> > >> If that, I have no ideas except adding a queue before alsasink, >> and >> >> > when >> >> > >> queue is empty, pause the pipeline, it will not cause dropout, but >> >> > still >> >> > >> discontinous. >> >> > >> >> >> > >> Zhao liang >> >> > >> ________________________________ >> >> > >> From: gstreamer-embedded-bounces at lists.sourceforge.net >> >> > >> [mailto:gstreamer-embedded-bounces at lists.sourceforge.net] On >> Behalf >> >> > Of >> >> > >> Dennis Fleming >> >> > >> Sent: Tuesday, July 29, 2008 4:37 AM >> >> > >> To: gstreamer-embedded at lists.sourceforge.net >> >> > >> Subject: noise and stuttering >> >> > >> >> >> > >> I'm trying to create an audio player on an IMX31 target and I've >> >> > found a >> >> > >> discrepancy in the output of various formats. If I send MP3 data >> I >> >> > have >> >> > >> to >> >> > >> set the buffer-time and latency-time to 10000 and 100 respectively >> >> > to play >> >> > >> without severe dropouts. However WAV files still have drop-out at >> >> > a >> >> > >> consistent rate (about 1 per 10 sec). Are there some general >> >> > features I'm >> >> > >> missing or is there some guidance on the buffer-time/latency time >> >> > that >> >> > >> would >> >> > >> account for this difference? >> >> > >> >> >> > >> Linux 2.6.22.19 >> >> > >> gstreamer 0.10.17 (open-embedded) >> >> > >> gst-launch filesrc location=<file> ! decodebin ! alsasink >> >> > >> buffer-time=10000 >> >> > >> latency-time=100 >> >> > >> >> >> > >> Dennis >> >> > >> >> >> > >> >> >> > >> >> > >> ------------------------------------------------------------------------- >> >> > >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> >> > >> challenge >> >> > >> Build the coolest Linux based applications with Moblin SDK & win >> >> > great >> >> > >> prizes >> >> > >> Grand prize is a trip for two to an Open Source event anywhere in >> >> > the >> >> > >> world >> >> > >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> >> > >> _______________________________________________ >> >> > >> Gstreamer-embedded mailing list >> >> > >> Gstreamer-embedded at lists.sourceforge.net >> >> > >> https://lists.sourceforge.net/lists/listinfo/gstreamer-embedded >> >> > >> >> >> > >> >> >> > > >> >> > >> >> > >> >> > >> ------------------------------------------------------------------------- >> >> > This SF.Net email is sponsored by the Moblin Your Move Developer's >> >> > challenge >> >> > Build the coolest Linux based applications with Moblin SDK & win >> great >> >> > prizes >> >> > Grand prize is a trip for two to an Open Source event anywhere in the >> >> > world >> >> > http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> >> > _______________________________________________ Gstreamer-embedded >> >> > mailing list Gstreamer-embedded at lists.sourceforge.net >> >> > https://lists.sourceforge.net/lists/listinfo/gstreamer-embedded >> >> -- >> >> Jan Schmidt <thaytan at noraisin.net> >> >> >> >> >> >> >> ------------------------------------------------------------------------- >> >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> >> challenge >> >> Build the coolest Linux based applications with Moblin SDK & win great >> >> prizes >> >> Grand prize is a trip for two to an Open Source event anywhere in the >> >> world >> >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> >> _______________________________________________ >> >> Gstreamer-embedded mailing list >> >> Gstreamer-embedded at lists.sourceforge.net >> >> https://lists.sourceforge.net/lists/listinfo/gstreamer-embedded >> > >> > >> > >> ------------------------------------------------------------------------- >> > This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> > Build the coolest Linux based applications with Moblin SDK & win great >> > prizes >> > Grand prize is a trip for two to an Open Source event anywhere in the >> world >> > http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> > _______________________________________________ >> > Gstreamer-embedded mailing list >> > Gstreamer-embedded at lists.sourceforge.net >> > https://lists.sourceforge.net/lists/listinfo/gstreamer-embedded >> > >> > >> > > -------------- next part -------------- An HTML attachment was scrubbed... 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