If the volumes had the same names, I have no idea what the result of
that would be.
If they had different names, it sounds like the volume data only sync'ed
one direction. Theoretically, you can look in /var/lib/glusterd/vols and
ensure that both volume directories exist on both servers (I would do
this with glusterd stopped) without detaching them as peers.
On 12/04/2014 08:31 AM, Peter B. wrote:
Status update:
Server "A" and "B" now consider themselves gluster peers: Each one lists
the other one as peer ($ gluster peer status).
However, "gluster volume info <volume_name>" only lists the bricks of "B".
To solve my problem and restore autonomy of "A", I think I could do the
following:
On server "A":
1) gluster peer detach "B"
2) Re-add the local bricks on "A" (which were already part of the game,
but ain't anymore)
Could this work?
Is there anything I must watch out for, before re-adding the bricks of "A"
back to volume "A" again?
Sorry for asking so many questions here, but I'm progressively
understanding the problem/situation better as we speak. Therefore the
changing questions :)
Sorry...
Thanks again,
Peter
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