> > What does the server log have to say? Can you also check if port-1 is > > the active port in ibv_devinfo? Looks like ib-verbs messaging is not > > happening. Does ibv_srq_pingpong give sane results? > > > > [ 3.890311] ib_mthca: Mellanox InfiniBand HCA driver v1.0 (April 4, > 2008) > [ 3.890315] ib_mthca: Initializing 0000:08:00.0 > [ 3.890354] ib_mthca 0000:08:00.0: PCI INT A -> GSI 28 (level, low) -> > IRQ 28 > [ 7.899804] ADDRCONF(NETDEV_UP): ib0: link is not ready > [ 7.902722] ADDRCONF(NETDEV_CHANGE): ib0: link becomes ready > [ 17.935013] ib0: no IPv6 routers present > > > [root at xen1 ~]# ibv_devinfo > hca_id: mthca0 > fw_ver: 3.5.0 > node_guid: 0005:ad00:0003:27e8 > sys_image_guid: 0005:ad00:0100:d050 > vendor_id: 0x02c9 > vendor_part_id: 23108 > hw_ver: 0xA1 > board_id: MT_0270110001 > phys_port_cnt: 2 > port: 1 > state: active (4) > max_mtu: 2048 (4) > active_mtu: 2048 (4) > sm_lid: 2 > port_lid: 11 > port_lmc: 0x00 > > port: 2 > state: down (1) > max_mtu: 2048 (4) > active_mtu: 512 (2) > sm_lid: 0 > port_lid: 0 > port_lmc: 0x00 > > > > [root at xen1 ~]# ibv_srq_pingpong 10.13.0.220 > local address: LID 0x000b, QPN 0x300406, PSN 0x1ace41 > local address: LID 0x000b, QPN 0x300407, PSN 0x6ba197 > local address: LID 0x000b, QPN 0x300408, PSN 0xa6f895 > local address: LID 0x000b, QPN 0x300409, PSN 0xf054c0 > local address: LID 0x000b, QPN 0x30040a, PSN 0xea4bd3 > local address: LID 0x000b, QPN 0x30040b, PSN 0xfe3039 > local address: LID 0x000b, QPN 0x30040c, PSN 0x037fa4 > local address: LID 0x000b, QPN 0x30040d, PSN 0x1feccd > local address: LID 0x000b, QPN 0x30040e, PSN 0x22daed > local address: LID 0x000b, QPN 0x30040f, PSN 0xcaa26b > local address: LID 0x000b, QPN 0x300410, PSN 0xe87f33 > local address: LID 0x000b, QPN 0x300411, PSN 0x84bb4a > local address: LID 0x000b, QPN 0x300412, PSN 0x09286e > local address: LID 0x000b, QPN 0x300413, PSN 0xecf483 > local address: LID 0x000b, QPN 0x300414, PSN 0xd55285 > local address: LID 0x000b, QPN 0x300415, PSN 0xdd7065 > remote address: LID 0x0004, QPN 0x460406, PSN 0x198bcb > remote address: LID 0x0004, QPN 0x460407, PSN 0x645159 > remote address: LID 0x0004, QPN 0x460408, PSN 0x4a1a2f > remote address: LID 0x0004, QPN 0x460409, PSN 0x8dff52 > remote address: LID 0x0004, QPN 0x46040a, PSN 0xe317fd > remote address: LID 0x0004, QPN 0x46040b, PSN 0x12da1b > remote address: LID 0x0004, QPN 0x460418, PSN 0xc8e0de > remote address: LID 0x0004, QPN 0x460419, PSN 0xfc6e7f > remote address: LID 0x0004, QPN 0x46041a, PSN 0xa3ffb7 > remote address: LID 0x0004, QPN 0x46041b, PSN 0x0cc86d > remote address: LID 0x0004, QPN 0x46041c, PSN 0x107a0d > remote address: LID 0x0004, QPN 0x46041d, PSN 0xe2661c > remote address: LID 0x0004, QPN 0x46041e, PSN 0xfb8fd8 > remote address: LID 0x0004, QPN 0x46041f, PSN 0xc438a5 > remote address: LID 0x0004, QPN 0x460420, PSN 0x0be0ff > remote address: LID 0x0004, QPN 0x460421, PSN 0x91b657 > > This one ends odd, I think it should tell me more info, but it just sits > there. Just starting ibv_srq_pingpong makes it the "server". You should run "ibv_srq_pingpong <HOST>" from a second server and then the two will ping-pong each other. Can you please post that output as well? Avati