mkoegler@xxxxxxxxxxxxxxxxx (Martin Koegler) writes: > Maybe something like this could help: >>From 32be177cbb0825fc019200b172f3d79117b28140 Mon Sep 17 00:00:00 2001 > From: Martin Koegler <mkoegler@xxxxxxxxxxxxxxxxx> > Date: Wed, 10 Dec 2008 08:42:08 +0100 > Subject: [PATCH] fsck: use fewer stack > > This patch moves the state while traversing the tree > from the stack to the heap. Hmm, after the change: * mark_object() marks the object as reachable, and pushes the objects to the objectstack; * mark_object_reachable() marks the object using mark_object(), and repeatedly calls mark_child_object() until the objectstack is fully drained; * mark_child_object() inspects the object taken from the objectstack, calls fsck_walk() on it, with mark_object as the callback; * fsck_walk() calls the callback function (i.e. mark_object) on the object given, and the objects immediately reachable from it; * mark_object() does not recurse, so these immediately reachable objects are left in the objectstack, without a deep recursion. That seems to be what is going on, and this should be a good fix. A similar change would be needed for other callers of fsck_walk(), no? There seem to be one in builtin-unpack-objects.c (check_object calls fsck_walk as itself as the callback). Another caller is in index-pack.c (sha1_object() calls fsck_walk with mark_link as the callback), but I do not think it would recurse for the depth of the history, so we are safe there. I initially expected that the fix would be to introduce this "userspace work queue" (i.e. your objectstack) to be maintained on the fsck.c:fsck_walk() side (perhaps as an extra parameter to an actual queue for reentrancy), not by making the callee not to recurse, though. -- To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html