Re: [PATCH 5/5] support writing uncompressed loose object

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Shawn O. Pearce wrote:
> Liu Yubao <yubao.liu@xxxxxxxxx> wrote:
>> Signed-off-by: Liu Yubao <yubao.liu@xxxxxxxxx>
> 
> IMHO, this needs more description in the commit message.
> 
>> diff --git a/sha1_file.c b/sha1_file.c
>> index 05a9fa3..053b564 100644
>> --- a/sha1_file.c
>> +++ b/sha1_file.c
>> @@ -2328,7 +2328,7 @@ static int create_tmpfile(char *buffer, size_t bufsiz, const char *filename)
>>  }
>>  
>>  static int write_loose_object(const unsigned char *sha1, char *hdr, int hdrlen,
>> -			      void *buf, unsigned long len, time_t mtime)
>> +			      void *buf, unsigned long len, time_t mtime, int dont_deflate)
> 
> Passing this as an argument is pointless.  It should be a repository
> wide configuration option in core, so you can declare it a static and
> allow git_config to populate it.  Defaulting to 1 (no compression)
> like you do elsewhere in the patch isn't good.
> 
Aha, sorry again, I sent the patch series as separate topics by mistake.

I considered adding a configuration variable, the patch series are sent
just to see whether the idea is worth.

> I'm still against this file format change.  The series itself isn't
> that bad, and the buffer overflow catch in parse_sha1_header()
> may be something worthwhile fixing.  But I'm still not sold that
> introducing a new loose object format is worth it.
> 
> I'd rather use a binary header encoding like the new-style/in-pack
> format rather than the older style text headers.  Its faster to
> parse for one thing.
> 
The key point I suggest is to use *uncompressed* loose object, I didn't
change the format of uncompressed loose object because I don't want
to distract your attention and keep the patches small.

> Your changes in the reading code cause a copy of the buffer we
> mmap()'d.  That sort of ruins your argument that this change is
> worthwhile because concurrent processes on the same host can mmap the
> same buffer and save memory.  We're still copying the buffer anyway.
> I probably should have commented on that in patch 4/5, but I just
> realized it, so I'm saying it here.
> 
Yes, I mentioned it in the cover letter(sigh, sorry!)

I didn't use the mapped buffer directly because other functions required
a null terminated buffer to parse data part of loose object. It can be
fixed but I don't want to make the patches too big.

The two big pros of uncompressed loose object are:

*) avoid compressing and uncompressing loose objects    (I have implemented it)
*) use memory mapped loose object directly              (I havn't implemented it)


Thank you for reviewing my patches, seems the idea to use uncompressed loose
object isn't attractive enough, I will keep the patches locally.


Best regards,

Liu Yubao

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