On Wed, 14 May 2008 08:34:32 -0400 "John W. Linville" <linville@xxxxxxxxxxxxx> wrote: > On Tue, May 13, 2008 at 10:15:29PM -0700, David Miller wrote: > > > I used to play this game, it's a lot of work and it sucks. One > > "drib" can require fixing up 200 patches down the chain. And > > I've had this happen to me all the time in the past when I was > > rebasing all the time. > > I have to agree with Dave. > > Moreover, I used to get regular complaints about the old "regular > rebase" process. We switched to a "pull and merge" process for 2.6.25, > and in that period nearly all of the process-related complaints > disappeared for me. > Well. Have you ever been an hour and a half into a bisection at 3AM then hit a massive oops deep in the TCP code which was spread across a large number of commits? I have and it wasn't fun. iirc I gave up and went to bed. > To some degree this is a "pick your poison" issue, and for most people > rebasing seems like the deadlier poison. Well yes. We'd like the best of both worlds, only we cannot have it. And the sole _reason_ we cannot have it is due to restrictions in git <stimulate, stimulate>. -- To unsubscribe from this list: send the line "unsubscribe git" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html