Re: [PATCH 2/2] pack-objects: fix threaded load balancing

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I added a couple of printfs to debug this.
Why did the thread exit when there were still 72,000 objects left?
Another one exited with 50,000 objects left.
The repack is still running, it has been proceeding on two cores for
10 minutes after the two threads exited.

jonsmirl@terra:/video/gcc$ git-repack -a -d -f --depth=250 --window=250
Counting objects: 828348, done.

 starting thread 0
Compressing objects:   0% (1/809010)
 starting thread 1

 starting thread 2

 starting thread 3
Compressing objects:  59% (478011/809010)
 victim 0x7fffc7976480 sub_size 76058

thread 0x7fffc79764f8 sub_size 76058
Compressing objects:  62% (504273/809010)
 victim 0x7fffc79764a8 sub_size 69967

thread 0x7fffc79764d0 sub_size 69967
Compressing objects:  82% (664231/809010)
 victim 0x7fffc7976480 sub_size 35308

thread 0x7fffc79764d0 sub_size 35308
Compressing objects:  91% (736690/809010)
 victim 0x7fffc79764d0 sub_size 0

thread 0x7fffc79764f8 sub_size 0
Compressing objects:  93% (758922/809010)
 victim 0x7fffc79764d0 sub_size 0

thread 0x7fffc79764a8 sub_size 0




-- 
Jon Smirl
jonsmirl@xxxxxxxxx
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