Re: [PATCH v4 0/6] pack-objects: freshen objects with multi-cruft packs

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On Thu, Mar 13, 2025 at 10:17:57AM -0700, Junio C Hamano wrote:
> Taylor Blau <me@xxxxxxxxxxxx> writes:
>
> > Perhaps in the longer term, but I think for the reasons above that the
> > existing behavior (plus the new patch from v3, which we should still
> > queue) is sufficient.
>
> The older iteration has a few loose ends <Z8l5hxNjEOALl_g-@xxxxxx>
> we would want to tie.  Elijah's "decision to combine should be made
> at half or below the max size to always make a progress" would also
> makes sense.

Let's split these two out. This series (or single patch, as it will
shortly become in v5) is fixing a legitimate bug in freshening
unreachable objects when they appear in multiple cruft packs.

That will allow us a little more time to think through the more
complicated issues while fixing the more straightforward ones quickly.

Thanks,
Taylor




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