Re: [PATCH v3 0/1] pack-objects: freshen objects with multi-cruft packs

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On Tue, Mar 04, 2025 at 07:15:14PM -0500, Taylor Blau wrote:
> This is a(nother) reroll of my series to fix a bug in freshening objects
> with multiple cruft packs.
> 
> The only update since last time is that I dropped the first patch, after
> Patrick astutely pointed out a flaw with the approach pursued there.
> That flaw is why I wrote '--max-cruft-size' in what appeared to be a
> convoluted fashion, but I couldn't remember my line of thinking at the
> time.
> 
> As usual, there is a range-diff showing as much below. Thanks again,
> Patrick, for catching what would be a very frustrating issue to deal
> with later on ;-).

Would it maybe make sense to add a commit that explains _why_ the
existing algorithm looks as it does so that the next person won't be
triggered to remove the code again?

Patrick




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