On 1/16/25 5:01 AM, Patrick Steinhardt wrote:
On Fri, Dec 20, 2024 at 04:29:52PM +0000, Derrick Stolee via GitGitGadget wrote:
+ if (ctx->info->pl) {
+ int dtype;
+ enum pattern_match_result match;
+ match = path_matches_pattern_list(path.buf, path.len,
+ path.buf + base_len, &dtype,
+ ctx->info->pl,
+ ctx->repo->index);
+
+ if (ctx->info->pl->use_cone_patterns &&
+ match == NOT_MATCHED)
+ continue;
+ else if (!ctx->info->pl->use_cone_patterns &&
+ type == OBJ_BLOB &&
+ match != MATCHED)
For my own understanding: is there as pecific reason why one of the
branches uses `== NOT_MATCHED` whereas the other one uses `!= MATCHED`?
With cone mode sparse-checkout, 'match' could equal MATCHED,
MATCHED_RECURSIVE, or UNDECIDED, which we want to be considered all the
same case: continue along this path.
When not in cone mode, we can't decide to filter by trees (hence the
OBJ_BLOB restriction) and then the result can be MATCHED, NOT_MATCHED,
and UNDECIDED. This rule matches the following realization:
* MATCHED if there is a positive pattern that matches the path.
* NOT_MATCHED if there is a negative pattern that matches the path.
* UNDECIDED if no pattern matches the path.
This is subtle, but switching this to "match == NOT_MATCHED" will
result in the test failing (and the test is right).
I will make note of this in my commit message in the next version, as
well as adding a test that has nested positive and negative patterns.
Thanks,
-Stolee