On Fri, Oct 11, 2024 at 04:31:34AM -0400, Jeff King wrote: > On Wed, Oct 09, 2024 at 04:31:28PM -0400, Taylor Blau wrote: > > > In order to do this, the pack-reuse code within pack-bitmap.c marks > > bits in a separate bitmap called 'reuse_as_ref_delta'. Objects whose > > bits are marked in that bitmap must be converted from OFS_DELTAs to > > REF_DELTAs. > > > > To mark bits in that bitmap, we adjust find_base_bitmap_pos() to > > return the bitmap position of any delta object's base regardless of > > whether or not it came from the same pack. This is done by: > > > > 1. First converting the base object's into a pack position (via > > `offset_to_pack_pos()`). > > > > 2. Then converting from pack position into into lexical order (via > > `pack_pos_to_index()`). > > > > 3. Then into an object ID (via `nth_packed_object_id()`). > > > > 4. Then into a position in the MIDX's lexical order of object IDs > > (via `bsearch_midx()`). > > > > 5. And finally into a position in the MIDX's pseudo-pack order (via > > `midx_pair_to_pack_pos()`). > > > > If we can find that base object in the MIDX, then we use its position > > in the MIDX's pseudo-pack order to determine whether or not it was > > selected from the same pack. If it is, no adjustment is necessary. > > Otherwise, we mark the delta object's position in the new > > `reuse_as_ref_delta` bitmap, and convert accordingly from within > > `write_reused_pack_one()`. > > OK, that makes sense. It does feel like a non-trivial amount of work to > do for each delta we're going to (potentially) reuse from a midx'd pack. > Can we recognize the common case that the base is in the same pack and > also being sent/reused without doing the full conversion to oid and the > resulting bsearch? I don't think it ends up saving you anything if you don't find anything matching the pack/offset pair in the MIDX. If you perform that lookup with bsearch_midx() and get nothing back, then you have to take the slower path above anyway. My figuring here was that it would be better to uniformly take a slightly slower path instead of taking a hopefully-faster path which might fail, only to then go back to the slower path on top. Of course, you could do both, or apply some heuristics like avoiding the cross-pack lookup if you know you're in the preferred pack, etc. I'm not sure how much it is worth doing so, TBH. > > @@ -1182,10 +1188,24 @@ static size_t write_reused_pack_verbatim(struct bitmapped_pack *reuse_packfile, > > if (pos >= end) > > return reuse_packfile->bitmap_pos / BITS_IN_EWORD; > > > > - while (pos < end && > > - reuse_packfile_bitmap->words[pos / BITS_IN_EWORD] == (eword_t)~0) > > + while (pos < end) { > > + size_t wpos = pos / BITS_IN_EWORD; > > + eword_t reuse; > > + > > + reuse = reuse_packfile_bitmap->words[wpos]; > > + if (reuse_as_ref_delta_packfile_bitmap) { > > + /* > > + * Can't reuse verbatim any objects which need > > + * to be first rewritten as REF_DELTAs. > > + */ > > + reuse &= ~reuse_as_ref_delta_packfile_bitmap->words[wpos]; > > + } > > + > > + if (reuse != (eword_t)~0) > > + break; > > + > > pos += BITS_IN_EWORD; > > - > > + } > > This is accessing reuse_as_ref_delta_packfile_bitmap->words directly > using pos/end as limits. But those come from reuse_packfile_bitmap. Are > we guaranteed to have zero-extended the reuse_as_ref_delta bitmap as far > as the original went? Yeah, we know this is OK because both are allocated with the same size in reuse_partial_packfile_from_bitmap(), where the relevant portion is: word_alloc = objects_nr / BITS_IN_EWORD; if (objects_nr % BITS_IN_EWORD) word_alloc++; reuse = bitmap_word_alloc(word_alloc); reuse_as_ref_delta = bitmap_word_alloc(word_alloc); all of the bitmap_set() operations on the former are bounded in try_partial_reuse(), but adding a length check can be done here as an extra safety measure. > Could we just be calling bitmap_get() here, which would do the length > check for us? Though I guess we would miss out on some whole-word magic > it is doing. So maybe we need to just do that length check ourselves. Yeah, we don't use bitmap_get() because we want to access the whole word at a time. Thanks, Taylor