On Fri, Jun 21, 2024 at 02:04:57AM +0000, Eric Wong wrote: > While the --buffer switch is useful for non-interactive batch use, > buffering doesn't work with processes using request-response loops since > idle times are unpredictable between requests. > > For unfiltered blobs, our streaming interface now appends the initial > blob data directly into the scratch buffer used for object info. > Furthermore, the final blob chunk can hold the output delimiter before > making the final write(2). So we're basically saving one write() per object. I'm not that surprised you didn't see a huge time improvement. I'd think most of the effort is spend zlib decompressing the object contents. > + > +/* > + * stdio buffering requires extra data copies, using strbuf > + * allows us to read_istream directly into a scratch buffer > + */ > +int stream_blob_to_strbuf_fd(int fd, struct strbuf *sb, > + const struct object_id *oid) > +{ This is a pretty convoluted interface. Did you measure that avoiding stdio actually provides a noticeable improvement? This function seems to mostly duplicate stream_blob_to_fd(). If we do want to go this route, it feels like we should be able to implement the existing function in terms of this one, just by passing in an empty strbuf? All that said, I think there's another approach that will yield much bigger rewards. The call to _get_ the object-info line is separate from the streaming code. So we end up finding and accessing each object twice, which is wasteful, especially since most objects aren't big enough that streaming is useful. If we could instead tell oid_object_info_extended() to just pass back the content when it's not huge, we could output it directly. I have a patch that does this. You can fetch it from https://github.com/peff/git, on the branch jk/object-info-round-trip. It drops the time to run "cat-file --batch-all-objects --unordered --batch" on git.git from ~7.1s to ~6.1s on my machine. I don't remember all the details of why I didn't polish up the patch. I think there was some refactoring needed in packed_object_info(), and I never got around to cleaning it up. But anyway, that's a much bigger improvement than what you've got here. It does still require two write() calls, since you'll get the object contents as a separate buffer. But it might be possible to teach object_oid_info_extended() to write into a buffer of your choice (so you could reserve some space at the front to format the metadata into, and likewise you could reuse the buffer to avoid malloc/free for each). I don't know that I'll have time to revisit it in the near future, but if you like the direction feel free to take a look at the patch and see if you can clean it up. (It was written years ago, but I rebase my topics forward regularly and merge them into a daily driver, so it should be in good working order). -Peff