Sergey Organov <sorganov@xxxxxxxxx> writes: > I wonder do you mean: > > /* Dry run won't remove anything, so requiring force makes no > * sense. Interactive has its own means of protection, so don't > * require force as well */ > if (dry_run || interactive) > require_force = 0; > > if (require_force != 0 && !force) > die_(); > ... That is explained in a few messages after this one, so I'll wait until you read them all before responding ;-). Thanks.