Eric Wong <e@xxxxxxxxx> wrote: > [1] WIP oidtree map, but I feel like I forgot C, again :< Well, it hasn't crashed. It's just much slower compared to khash. I'm thinking `struct object_id' should be pooled+deduplicated like hash keys in the Perl/Ruby interpreters and we'd pass 4/8-byte pointers instead of 36-byte structs.