[PATCH v15 4/6] object-file.c: add "stream_loose_object()" to handle large object

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From: Han Xin <hanxin.hx@xxxxxxxxxxxxxxx>

If we want unpack and write a loose object using "write_loose_object",
we have to feed it with a buffer with the same size of the object, which
will consume lots of memory and may cause OOM. This can be improved by
feeding data to "stream_loose_object()" in a stream.

Add a new function "stream_loose_object()", which is a stream version of
"write_loose_object()" but with a low memory footprint. We will use this
function to unpack large blob object in later commit.

Another difference with "write_loose_object()" is that we have no chance
to run "write_object_file_prepare()" to calculate the oid in advance.
In "write_loose_object()", we know the oid and we can write the
temporary file in the same directory as the final object, but for an
object with an undetermined oid, we don't know the exact directory for
the object.

Still, we need to save the temporary file we're preparing
somewhere. We'll do that in the top-level ".git/objects/"
directory (or whatever "GIT_OBJECT_DIRECTORY" is set to). Once we've
streamed it we'll know the OID, and will move it to its canonical
path.

"freshen_packed_object()" or "freshen_loose_object()" will be called
inside "stream_loose_object()" after obtaining the "oid". After the
temporary file is written, we wants to mark the object to recent and we
may find that where indeed is already the object. We should remove the
temporary and do not leave a new copy of the object.

Helped-by: René Scharfe <l.s.r@xxxxxx>
Helped-by: Ævar Arnfjörð Bjarmason <avarab@xxxxxxxxx>
Helped-by: Jiang Xin <zhiyou.jx@xxxxxxxxxxxxxxx>
Signed-off-by: Han Xin <chiyutianyi@xxxxxxxxx>
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@xxxxxxxxx>
---
 object-file.c  | 104 +++++++++++++++++++++++++++++++++++++++++++++++++
 object-store.h |   8 ++++
 2 files changed, 112 insertions(+)

diff --git a/object-file.c b/object-file.c
index 18dbf2a4e4..2ca2576ab1 100644
--- a/object-file.c
+++ b/object-file.c
@@ -2119,6 +2119,110 @@ static int freshen_packed_object(const struct object_id *oid)
 	return 1;
 }
 
+int stream_loose_object(struct input_stream *in_stream, size_t len,
+			struct object_id *oid)
+{
+	int fd, ret, err = 0, flush = 0;
+	unsigned char compressed[4096];
+	git_zstream stream;
+	git_hash_ctx c;
+	struct strbuf tmp_file = STRBUF_INIT;
+	struct strbuf filename = STRBUF_INIT;
+	int dirlen;
+	char hdr[MAX_HEADER_LEN];
+	int hdrlen;
+
+	if (batch_fsync_enabled(FSYNC_COMPONENT_LOOSE_OBJECT))
+		prepare_loose_object_bulk_checkin();
+
+	/* Since oid is not determined, save tmp file to odb path. */
+	strbuf_addf(&filename, "%s/", get_object_directory());
+	hdrlen = format_object_header(hdr, sizeof(hdr), OBJ_BLOB, len);
+
+	/*
+	 * Common steps for write_loose_object and stream_loose_object to
+	 * start writing loose objects:
+	 *
+	 *  - Create tmpfile for the loose object.
+	 *  - Setup zlib stream for compression.
+	 *  - Start to feed header to zlib stream.
+	 */
+	fd = start_loose_object_common(&tmp_file, filename.buf, 0,
+				       &stream, compressed, sizeof(compressed),
+				       &c, hdr, hdrlen);
+	if (fd < 0) {
+		err = -1;
+		goto cleanup;
+	}
+
+	/* Then the data itself.. */
+	do {
+		unsigned char *in0 = stream.next_in;
+
+		if (!stream.avail_in && !in_stream->is_finished) {
+			const void *in = in_stream->read(in_stream, &stream.avail_in);
+			stream.next_in = (void *)in;
+			in0 = (unsigned char *)in;
+			/* All data has been read. */
+			if (in_stream->is_finished)
+				flush = 1;
+		}
+		ret = write_loose_object_common(&c, &stream, flush, in0, fd,
+						compressed, sizeof(compressed));
+		/*
+		 * Unlike write_loose_object(), we do not have the entire
+		 * buffer. If we get Z_BUF_ERROR due to too few input bytes,
+		 * then we'll replenish them in the next input_stream->read()
+		 * call when we loop.
+		 */
+	} while (ret == Z_OK || ret == Z_BUF_ERROR);
+
+	if (stream.total_in != len + hdrlen)
+		die(_("write stream object %ld != %"PRIuMAX), stream.total_in,
+		    (uintmax_t)len + hdrlen);
+
+	/*
+	 * Common steps for write_loose_object and stream_loose_object to
+	 * end writing loose oject:
+	 *
+	 *  - End the compression of zlib stream.
+	 *  - Get the calculated oid.
+	 */
+	if (ret != Z_STREAM_END)
+		die(_("unable to stream deflate new object (%d)"), ret);
+	ret = end_loose_object_common(&c, &stream, oid);
+	if (ret != Z_OK)
+		die(_("deflateEnd on stream object failed (%d)"), ret);
+	close_loose_object(fd, tmp_file.buf);
+
+	if (freshen_packed_object(oid) || freshen_loose_object(oid)) {
+		unlink_or_warn(tmp_file.buf);
+		goto cleanup;
+	}
+
+	loose_object_path(the_repository, &filename, oid);
+
+	/* We finally know the object path, and create the missing dir. */
+	dirlen = directory_size(filename.buf);
+	if (dirlen) {
+		struct strbuf dir = STRBUF_INIT;
+		strbuf_add(&dir, filename.buf, dirlen);
+
+		if (mkdir_in_gitdir(dir.buf) && errno != EEXIST) {
+			err = error_errno(_("unable to create directory %s"), dir.buf);
+			strbuf_release(&dir);
+			goto cleanup;
+		}
+		strbuf_release(&dir);
+	}
+
+	err = finalize_object_file(tmp_file.buf, filename.buf);
+cleanup:
+	strbuf_release(&tmp_file);
+	strbuf_release(&filename);
+	return err;
+}
+
 int write_object_file_flags(const void *buf, unsigned long len,
 			    enum object_type type, struct object_id *oid,
 			    unsigned flags)
diff --git a/object-store.h b/object-store.h
index 539ea43904..5222ee5460 100644
--- a/object-store.h
+++ b/object-store.h
@@ -46,6 +46,12 @@ struct object_directory {
 	char *path;
 };
 
+struct input_stream {
+	const void *(*read)(struct input_stream *, unsigned long *len);
+	void *data;
+	int is_finished;
+};
+
 KHASH_INIT(odb_path_map, const char * /* key: odb_path */,
 	struct object_directory *, 1, fspathhash, fspatheq)
 
@@ -269,6 +275,8 @@ static inline int write_object_file(const void *buf, unsigned long len,
 int write_object_file_literally(const void *buf, unsigned long len,
 				const char *type, struct object_id *oid,
 				unsigned flags);
+int stream_loose_object(struct input_stream *in_stream, size_t len,
+			struct object_id *oid);
 
 /*
  * Add an object file to the in-memory object store, without writing it
-- 
2.36.1




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