Ævar Arnfjörð Bjarmason <avarab@xxxxxxxxx> writes: > The alloc_report() function has been orphaned since its introduction > in 855419f764a (Add specialized object allocator, 2006-06-19), it > appears to have been used for demonstration purposes in that commit > message. Stopping a program in debugger, and calling these functions that have otherwise no callers, is a fairly handy way to debug. It is likely that we used it while developing the allocator. If we truly want to get rid of it, we'd want to lose the "count" member from the alloc_state structure, which is otherwise unused, I would think. Even though I do not think 5/6 and 6/6 in this series are good idea, I am on the fence on this one, slightly leaning to "lose it" but not that strongly. > > Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@xxxxxxxxx> > --- > alloc.c | 19 ------------------- > alloc.h | 1 - > 2 files changed, 20 deletions(-) > > diff --git a/alloc.c b/alloc.c > index 957a0af3626..bf7982712f1 100644 > --- a/alloc.c > +++ b/alloc.c > @@ -122,22 +122,3 @@ void *alloc_commit_node(struct repository *r) > init_commit_node(c); > return c; > } > - > -static void report(const char *name, unsigned int count, size_t size) > -{ > - fprintf(stderr, "%10s: %8u (%"PRIuMAX" kB)\n", > - name, count, (uintmax_t) size); > -} > - > -#define REPORT(name, type) \ > - report(#name, r->parsed_objects->name##_state->count, \ > - r->parsed_objects->name##_state->count * sizeof(type) >> 10) > - > -void alloc_report(struct repository *r) > -{ > - REPORT(blob, struct blob); > - REPORT(tree, struct tree); > - REPORT(commit, struct commit); > - REPORT(tag, struct tag); > - REPORT(object, union any_object); > -} > diff --git a/alloc.h b/alloc.h > index 371d388b552..3f4a0ad310a 100644 > --- a/alloc.h > +++ b/alloc.h > @@ -13,7 +13,6 @@ void init_commit_node(struct commit *c); > void *alloc_commit_node(struct repository *r); > void *alloc_tag_node(struct repository *r); > void *alloc_object_node(struct repository *r); > -void alloc_report(struct repository *r); > > struct alloc_state *allocate_alloc_state(void); > void clear_alloc_state(struct alloc_state *s);