[PATCH v2 5/6] object-store.h: add write_loose_object()

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From: Han Xin <hanxin.hx@xxxxxxxxxxxxxxx>

For large loose object files, that should be possible to stream it
direct to disk with "write_loose_object()".
Unlike "write_object_file()", you need to implement an "input_stream"
instead of giving void *buf.

Signed-off-by: Han Xin <hanxin.hx@xxxxxxxxxxxxxxx>
---
 object-file.c  | 8 ++++----
 object-store.h | 5 +++++
 2 files changed, 9 insertions(+), 4 deletions(-)

diff --git a/object-file.c b/object-file.c
index e333448c54..60eb29db97 100644
--- a/object-file.c
+++ b/object-file.c
@@ -1878,10 +1878,10 @@ static const char *read_input_stream_from_buffer(void *data, unsigned long *len)
 	return input->buf;
 }
 
-static int write_loose_object(const struct object_id *oid, char *hdr,
-			      int hdrlen, struct input_stream *in_stream,
-			      int dry_run,
-			      time_t mtime, unsigned flags)
+int write_loose_object(const struct object_id *oid, char *hdr,
+		       int hdrlen, struct input_stream *in_stream,
+		       int dry_run,
+		       time_t mtime, unsigned flags)
 {
 	int fd, ret = 0;
 	unsigned char compressed[4096];
diff --git a/object-store.h b/object-store.h
index f1b67e9100..f6faa8d6d3 100644
--- a/object-store.h
+++ b/object-store.h
@@ -228,6 +228,11 @@ int hash_object_file(const struct git_hash_algo *algo, const void *buf,
 		     unsigned long len, const char *type,
 		     struct object_id *oid);
 
+int write_loose_object(const struct object_id *oid, char *hdr,
+		       int hdrlen, struct input_stream *in_stream,
+		       int dry_run,
+		       time_t mtime, unsigned flags);
+
 int write_object_file_flags(const void *buf, unsigned long len,
 			    const char *type, struct object_id *oid,
 			    unsigned flags);
-- 
2.33.1.44.g9344627884.agit.6.5.4




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